Press release

MicroProse to Publish Deck and Conn – Cold War Tactics Meet Retro Sci-Fi in Deep Space

18th August 2025 – MicroProse is proud to announce it will publish Deck and Conn, a retro-inspired, single-player turn-based tactics game that places players in command of a Cold War-era nuclear corvette — in space. Set “fifteen minutes into the future of 1989,” the game blends pixel-art charm with deep strategic gameplay, drawing inspiration from early MicroProse classics and the legendary 1971 Super Star Trek mainframe game.
 

In Deck and Conn, players must lead their crew through a relentless forever-war among the stars. Every patrol brings tough choices: respond to distress calls, capture or destroy enemy ships, upgrade your systems, and manage scarce resources — all while shaping the legacy of your vessel and crew.

Whether facing the branching challenges of a dynamic campaign or honing skills in standalone tactical scenarios, Deck and Conn demands precision, adaptability, and decisive leadership.
 


 

 

Key Features

  • 🛰 Command a Cold War-inspired nuclear space corvette in a retro-futuristic sci-fi universe
     

  • 📉 Turn-based tactical combat with limited resources and intricate system management
     

  • 🎖 Dynamic campaign with war patrols, ship upgrades, and crew promotions
     

  • 🧠 Standalone combat scenarios to master tactical fundamentals
     

  • 🚀 Capture or destroy enemy vessels to gain rewards and shape your ship’s reputation
     

  • 🖥 Hand-crafted pixel art inspired by early ’90s MicroProse classics
     

  • 📡 Follow HQ orders and make high-stakes decisions in the endless war
     

  • 🎮 Homage to the 1971 Super Star Trek mainframe game
     


 

With MicroProse’s support, Deck and Conn will deliver an authentic mix of classic tactical depth and nostalgic presentation, paired with modern design polish. Players can wishlist the game now on Steam to follow its development and be notified ahead of release.

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MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.
 
FUNTIME ELECTRICS is the new indie studio from Elissa Black, co-creator of Objects in Space, Swords of Freeport, and Metrocide. Based out of Sydney, Australia, and largely fuelled by coffee, Its goal is to create an ongoing series of AAA games… from 1992.
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Contact:

MicroProse Public Relations

Email: davide.pessach@microprose.com

Website: microprose.com