STOCKHOLM – September 21st, 2022 – Raw Fury and Out of the Blue Games are delighted to announce that Call of the Sea is officially being developed for virtual reality and will be released for the Meta Quest 2 next year and will have voice-over acting available in English, French, and Spanish.
Accompanying the announcement of its VR version, the story-driven puzzle adventure has also been selected as part of the Raindance Festival, (26 Oct - 26 Nov, 2022) which is celebrating all independent XR creators, game designers, virtual world builders, and performers with the festival’s vanguard Raindance Immersive program. It is also nominated for Best Game along with Townscaper VR, the multiple nominated delightful building-simulator from Oskar Stålberg published also by Raw Fury. At this event Out of the Blue Games will be revealing the first glimpse of the VR version of their BAFTA-nominated adventure game, Call of the Sea. Fans and festival goers will be able to apply to join a closed Alpha demo to be among the first to explore the game's lush tropical island environments and clever puzzles. We’re looking forward to being part of this exciting interactive occasion in the digital and physical sense and sharing more about these wonderful VR titles with you all.
What to expect from Call of the Sea VR:
- Explore the environments in VR and immerse yourself in a stunning tropical island, brimming with fantastic sights, lost ruins, and subaquatic landscapes.
- Take control of Norah (voiced by Cissy Jones; Firewatch, The Walking Dead) and investigate the clues left by your missing husband's expedition to solve a variety of clever puzzles and uncover the truth.
Townscaper VR Features
- Feel like a giant master builder using VR controls
- Watch Townscaper's underlying algorithm automatically turn building blocks into cute little houses, arches, stairways, bridges, and lush backyards, depending on their configuration.
About Oskar Stålberg
Swedish game designer Oskar Stålberg previously released titles include Bad North and Townscaper. About Out of the Blue Out of the Blue is a video games company based in Madrid, formed by a group of veteran developers focused on puzzle and narrative adventures. The studio’s purpose is to make games with quality and attention to detail, creating coherent and lively stories, environments, and worlds that resonate with players. After releasing their debut title - the BAFTA-nominated Call of the Sea, which won several awards and garnered much industry recognition - the Out of the Blue studio doubled in size and scope, now working on multiple projects a year.
About Raindance Immersive Programme (26 October – 26 November, 2022)
For the seventh year in a row, Raindance is celebrating all independent XR creators, game developers, virtual world builders, and performers with the festival’s vanguard Raindance Immersive program. Running 26 October – 26 November, this year’s selection is a mix of World Premieres and special first-look previews. The immersive indie community is laying the foundation blocks of the metaverse, creating new forms of virtual spaces where communities can come together. Curated by Mária Rakušanová with virtual worlds co-curated by Joe Hunting, Raindance Immersive will be hosted at the Raindance Embassy in VRChat with all selected projects accessible online. The 39 nominated immersive experiences, games, virtual worlds, and live performances compete for seven awards. www.raindanceimmersive.com
Swedish game designer Oskar Stålberg previously released titles include Bad North and Townscaper. About Out of the Blue Out of the Blue is a video games company based in Madrid, formed by a group of veteran developers focused on puzzle and narrative adventures. The studio’s purpose is to make games with quality and attention to detail, creating coherent and lively stories, environments, and worlds that resonate with players. After releasing their debut title - the BAFTA-nominated Call of the Sea, which won several awards and garnered much industry recognition - the Out of the Blue studio doubled in size and scope, now working on multiple projects a year.
About Raindance Immersive Programme (26 October – 26 November, 2022)
For the seventh year in a row, Raindance is celebrating all independent XR creators, game developers, virtual world builders, and performers with the festival’s vanguard Raindance Immersive program. Running 26 October – 26 November, this year’s selection is a mix of World Premieres and special first-look previews. The immersive indie community is laying the foundation blocks of the metaverse, creating new forms of virtual spaces where communities can come together. Curated by Mária Rakušanová with virtual worlds co-curated by Joe Hunting, Raindance Immersive will be hosted at the Raindance Embassy in VRChat with all selected projects accessible online. The 39 nominated immersive experiences, games, virtual worlds, and live performances compete for seven awards. www.raindanceimmersive.com