"It's exciting, and honestly a bit scary, returning to something so dear to our and others' hearts. But here's the best part: the team is back together, including our amazing composers! Alongside them, we've also welcomed some new, but familiar faces to the team, bringing fresh energy while staying true to what makes TOEM special. Together, we’re working hard to make TOEM 2 something that can stand proudly beside the original game, celebrating what worked, while improving the rest. It's an ambitious goal, and we're doing our absolute best." - Niklas, Co-Founder of Something We Made & Human Being.
The game is still early in development and targeting a 2026 release on PC & Consoles. More will be revealed next year.
About TOEM 2
For special interview requests, get in touch with pr@popagenda.co
About Something We Made
Something We Made is a young and small indie game studio located in a small harbor town in the south of Sweden. Founded in 2018 by Niklas Mikkelsen and Lucas Gullbo who started working on their first major project, TOEM, which ended up being released on all major platforms and getting great acclaim from critics and players alike.
Since then Something We Made has grown in size and now with Elias Albrecht, Tom Jerbo and Marcus Nilsson on board full time, the team is on maximum power working towards a sequel slated for 2026!
About popagenda
Founded in 2018 by Marie-Christine Bourdua, Geneviève St-Onge and Nicolas Verge, popagenda offers game marketing and publishing services for developers and publishers alike. Now a team of six, the team has supported innovative and celebrated titles like Bugsnax, TOEM, Cuphead, Venba and Little Kitty, Big City and publishers like Panic, Kitfox and Landfall. Popagenda also co-published the climbing adventure Surmount from Jasper & Jonas and will be publishing the quirky Henry Halfhead with Lululu Entertainment, and TOEM 2 from Something We Made.
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