Persbericht

Cactus Jam Rides into Town Guns Blazin’ on Meta Quest

The cactus cartel has taken over—and the Wild Wild Quest will never be the same

TAMPA, FL – June 26, 2025 – The desert isn’t quiet anymore. The UFOs have retreated. The cacti have grown bolder. And the jam? It’s on.

 
Cactus Jam, the free-to-play multiplayer VR game that began in a basement, has officially launched on Meta Quest with a massive new update. Developed by ContinuumXR—the team behind fan-favorite climber Monkey Doo—and published by Impact Inked, the game blends chaotic party mechanics with social climbing, cartoon violence, and Gorilla Tag–style locomotion—wrapped in a cowboys-vs-aliens theme and topped with a ten gallon hat.

 
Whether you're holding perfectly still among a patch of cacti as an alien creeps past, or ricocheting across rooftops on a dynamite-powered bounce pad, Cactus Jam brings pure, unsupervised mayhem in a cartoon desert. The world is full of vertical routes, explosive traps, and slapstick encounters that escalate fast and resolve even faster. 

EMBARGO: Please do not post any reviews or content before June 26, 2025 at 10am PT / 1pm ET / 6pm BST.


­
Players choose from a rotating mix of game modes—like Prop Hunt, where aliens must scan the desert to spot players hiding in plain sight before time runs out, or Horror Mode, where teams attempt to escape a crashed UFO while mutant creatures stalk the halls. With today’s launch, two new team-based modes expand the chaos even further: Capture the Flag brings parkour-heavy duels across ravines and ruins, while Team Deathmatch turns the town outskirts into a bullet-filled wild-west showdown.


At the heart of the experience is the game’s signature movement system, built on Gorilla Tag–style locomotion. Players sprint, climb, jump, and launch themselves across the terrain using only their hands—no sticks, no teleporting, just pure, kinetic traversal. With no legs and no rules, your cactus is limited only by your own flailing ambition.


From first-timers to seasoned pranksters, Cactus Jam gives players one simple goal: cause trouble, look cool doing it, and try not to get lassoed off a rooftop in the process.

What’s Coming to Version 1.0


The 1.0 update marks the official release of Cactus Jam—and the beginning of regular seasonal updates. Here’s what’s coming:

 
New Game Modes
  • Capture the Flag – A team-based showdown across a multi-path desert arena built for rooftop chases and mid-air steals.
  • Team Deathmatch – Fast-paced, projectile-heavy battles in expanded combat zones with new verticality and cover mechanics.
     
Improved Classics
  • Prop Hunt – Enhanced hiding mechanics and visual polish for even trickier cactus camouflage.
  • Horror Mode – Tighter level design, new scare events, and improved pacing in the UFO crash escape.
     
New Power-Ups
Unlock chaotic tools to escape, confuse, or attack:
  • Clone (improved) – Leave a distraction behind.
  • Spray (improved) – Tag the world with visual chaos.
  • Whip, Lasso, Bounce Pad, Dynamite, Rattlesnake, Gunslinger, Banana Peel – Each offers a unique way to troll your enemies or outplay your team.
     
Expanded Cosmetic System
  • New cosmetic categories: Boots, Face Accessories, and Hats for deeper avatar customization.
     
Progression & Onboarding
  • Daily Challenges – Fresh objectives for steady rewards.
  • New Tutorial – A faster, clearer introduction to movement and game modes.
     
Creator Studio
  • Now open above the in-game Movie Theater—future home for community creations, experiments, and upcoming content tools.
 
Cactus Jam has always been about chaotic fun and creative social play—but with today’s launch, it finally arrives as a complete, fully realized experience. The new game modes, power-ups, and features expand both the scope and the replayability, setting the stage for a live game that will continue to grow with its community. Whether you're jumping in for the first time or returning to see what’s new, there’s never been a better time to jam.
 
The game is now fully live on the Meta Quest Store with optional in-app purchases and the Cactus Cartel, a $4.99/month membership that unlocks exclusive gear and perks. Players can jump in for free today and start unlocking cosmetics, completing daily challenges, and exploring everything the jam-packed town has to offer.
 
To stay connected with the team, share your fan art, or find friends for your next showdown, follow Cactus Jam on Discord, X, Facebook, Instagram, YouTube, and TikTok. The jam is just getting started. 
 

About ContinuumXR
Based in Orem, Utah and founded in 2019, ContinuumXR is a boutique immersive studio and creative tech agency specializing in VR, AR, and Web3 experiences. With a team of roughly 15 developers and artists, they’ve built a reputation for playful innovation—blending cutting-edge interaction design with community-driven content—across titles like Cactus Jam and Monkey Doo, as well as custom enterprise and marketing experiences. Their mission is to “create unforgettable experiences using cutting-edge technology,” and with Cactus Jam they’re bringing that vision to life in a chaotic, social VR playground.

About Impact Inked
Impact Inked is the publishing division of Impact Reality, focused on supporting original games built specifically for virtual reality. Whether helping bring new IPs to life or expanding established universes with fully VR-native design, Impact Inked provides the resources, structure, and expertise needed to deliver polished, immersive experiences. It’s a natural extension of Impact Reality’s all-in-one approach—empowering teams to take their VR projects from concept to launch with the support they need every step of the way.